Astro Bot Ps5 Update Adds Square Enix Love, Trophies, & Levels

Yet I bet Astro Bot does significantly better than many titles that have spent years in development and cost double the price to make. I think this is clearly the frontrunner for game of the year now and it doesn’t look like there’s anything upcoming that has a chance of dethroning it. PS5 desperately needed this, now they need to reveal the big games 1st party is working on alongside the Pro and 2024 can be saved. It just reeks of ignorant and disconnect with PS history & fanbase.

In order to get the Platinum, you need to rescue every Bot and get every Puzzle Piece. We need to give a shout-out to the DualSense support here, because as you might expect, it’s best in class. Team Asobi asserted dominance in this area with Playroom, but the range of effects delivered here through haptic feedback and the adaptive triggers outshines it.

As the name implies, this is one of the most difficult levels in Astro Bot, so be sure to check out our full walkthrough for tips on how to complete the Great Master Challenge. Armored Hardcore is the last Astro Bot DLC stage in the Vicious Void galaxy and rewards players with an Assassin’s Creed Cameo Bot. The Astro Bot franchise first began back in 2013 with a collection of mini-games known as The Playroom on PlayStation 4. This collection served as a way to showcase the PlayStation Camera and DualShock 4 capabilities.

In this Astro Bot guide, we have a full walkthrough of the game, pointing out where to find all the collectibles in every level. This includes the locations of all Bots, all Puzzle Pieces, and all Lost Galaxy Warp Portals. On top of that we have pages on cosmetic items like Outfits and Dual Speeder Skins, how to secure all the PS5 Trophies, and lots more. Originally announced during Sony’s June 2025 State of Play, the update adds a new galaxy, the Vicious Void, for players to explore. Four of the levels are titled Twin-Frog Trouble, Suck It Up, Handhold Havoc, High Inflation, with Team Asobi keeping the name of the fifth as a surprise. The addition of the new levels brings Astro Bot’s total level count to over 90.

Astro Bot: New Levels And Special Bots Launch Uniquely Today

Players can also watch the video at the top of the page to see their animations and Gatcha Lab items. Simply put, this feature makes collecting all bots and other secrets in the game trivially easy. It’s a lovely idea, and we hope it finds its way into other games that could use it similarly in years to come. They also give the devs more freedom and ability to get creative – and just as importantly, lets us players take our time and enjoy every little detail. Many of us with backlogs probably don’t feel it that’s the thing.

Nostagia Is A Double-edged Sword In Astro Bot

You can try taking a picture as you may get lucky and they’re already close together, but if not walk over to either one and punch and kick them in the direction of the other. Once the two characters are near each other, snap a picture in Photo Mode (not the built-in PS5 screen capture) and unlock the Thick As Thieves trophy. In this PS5 platformer, you need to explore every level in search of Astro’s crew mates. As part of our Astro Bot guide, we’re going to show you where to find every Bot in the game.

Once you drain the blue hourglass and bust through the ceiling, head over to the right of the new platform, past the circular gray disk with the lever on top. Drop off the side and walk through the sand waterfall here, defeating the two pink enemies. You’ll find yourself in a small cave that has a bot at the back. There are seven bots in “Trapped In Time.” gg888 ’ll find the first two before you go inside the cave section of the level, the next three inside the cave, and the final two once you leave the cave. In this Astro Bot guide, we’ll walk you through how to get every collectible in this level “Trapped In Time” so you can fill out your Crash Site.

Astro Bot is very much its inheritor, even down to the hardware connection — the first Ape Escape was intended as a showpiece for the original DualShock analog controller. After defeating the first galaxy’s end boss in Astro Bot, a level is unlocked that fully and faithfully recreates Ape Escape’s anarchic chase gameplay within Astro Bot’s world. It’s a wonderful touch; for one level, a near-forgotten series is brought back to glorious life in a modern context, and Team Asobi honors the memory of the ceaselessly inventive studio it used to call home. These are far from the only references to other games you’ll see. Of the 300 bots you need to rescue, over half of them are dressed as characters from some of the most iconic games to grace PlayStation over the last 30 years. While a lot of them are based on first-party properties, like The Last of Us, Shadow of the Colossus, and Ape Escape, there are many more based on third-party titles — some of which are amazingly obscure.

Even better, Astro Bot’s soundtrack comes with many highlights. Its gimmick focuses on a day/night cycle, and the way Young composed it is genius. The day portion has music that’s a lot more jazzy, while the switch to nighttime sounds more like a lullaby. There are many touches like this throughout the game, but the best and most stellar music is reserved for the boss battles. For many players, part of the fun was discovering all of the cameo-inspired robots in Astro Bot. Thankfully, the DLC levels continue that element and Armored Hardcore is no exception.

Regular enemies are wearing reindeer antlers, and many animal bots are bobbing along to the music and enjoying the festivities. It’s so cheery and fun, even more so than is typical for Astro Bot, and it’s the perfect Christmas playground to mess around in and absorb its joyful atmosphere. Looking for something festive to play on PS5 to keep the holiday vibes rolling? In our view, there’s nothing better than Astro Bot’s post-game Christmas level. Balan wasn’t great but each suit even for 80 to me went yeah I can sense each has a fair purpose even if not implemented well of the use cases, it still has a use. Like Rayman 3 did with it’s suits which is why I bought Balan, I still got my fun out of it besides how bad it is for sure.

You won’t find the first bot for a little while in this level, so proceed past when you get the chicken and first lift the platform out of the ground. Unfortunately, the future is a bit uncertain for Astro Bot, as Team Asobi hasn’t revealed what’s next after this DLC pack. [newline]Considering the popularity of the game, it’s easy to assume more DLC is on the way, though as of now, nothing is official. What fans do know is that Sony has been thrilled with Astro Bot’s reception and performance. In fact, Sony announced more games like Astro Bot are being planned, expanding its family-friendly offerings.

Needless to say, Astro Bot exceeded my expectations by being nearly perfect in almost every aspect of the game. The story of the game isn’t all that compelling; however, the fact that it’s able to tell a story and make it understandable without a single line being spoken means something. The motivation of the game is to rescue the missing crew members of the now-broken PS5 mothership due to the damage caused by their nemesis. It’s nothing fancy, yet somehow it’s able to sneak in amazing interactions between the bots, and that just makes everything a lot better than I think it actually is.

However, I admit these crashes came at the end of my long 11-hour session with the game on my first day with it, so maybe it was an issue Team Asobi will address. Still, the hard crash backpedaling on my saved data was strange and somewhat soured what was a marathon of smiles for about 10 hours of that day. Each bot you find returns to the (mostly) safe zone, the Crash Site, which acts like a hub world you can explore and decorate. Here, the game carries forward the same PlayStation Museum vibe seen in Astro’s Playroom, albeit to a lesser extent.

A handful of excellent stages even go one step further by paying tribute to some key games themselves — expect gaming history nerds to go positively feral over them. Team Asobi further drills down on the toy-like charm of gaming by fully committing to the DualSense’s unique features. I feel pronounced haptic feedback when I hop into a stormy level and feel each raindrop in my palms. When I turn into a metal ball to stop a ceiling from crushing me, I can feel the resistance of the adaptive triggers pushing back on me.

We have added the first four to the bottom of this list and will continue adding them as the levels are released. A whirl of bots to rescue, of loving Playstation references, of deep cuts like Ape Escape and more recent stars, who get outings I don’t really want to ruin. It’s boss fights when you expected them and boss fights when you absolutely didn’t. An entire level set on a dream of 1930’s skyscraper construction sites!